Even so, I’ve been impressed by the script’s ease of use, and the performance that I’ve seen thus far.
Let me preface this post by saying that NVIDIA eGPU support for macOS is still not officially supported by Apple, and the workaround script used to provide support is still in its alpha stages. While not perfect, the results of my testing look very promising. Unofficial NVIDIA eGPU support is now a reality for Mac users. It’s all thanks to the developers and researchers that congregate over at eGPU.io, a community for eGPU coverage and support across Mac, Windows, and other platforms.